

However, its very early release in the fourth generation put it into a situation akin to the later Dreamcast: it was better than the third generation hardware, but inferior to its fourth generation competitors. This three chip architecture allowed the TG-16 to have more sprites, a larger pallete, and better sound capabilities compared to its 8-bit competition at launch. The console featured a 16-bit custom video color encoder chip, 16-bit video display controller, and an 8-bit CPU with an integrated custom programmable sound generator. The TG-16 is a very small video game console, due primarily to a very efficient three-chip architecture and its use of " HuCards" (known in the US as TurboChips, roughly the size of a credit card) for game storage. Although there was no full-scale PAL region release of the system, imported PC Engine consoles were largely available in France and Benelux through major retailers thanks to the unlicensed importer Sodipeng (Société de Distribution de la PC Engine, a subsidiary of Guillemot International). In the United Kingdom, Telegames released a slightly altered version of the US model, known simply as the TurboGrafx, around 1990 in extremely limited quantities. TurboGrafx-16, fully titled as TurboGrafx-16 Entertainment SuperSystem and known in Japan as the PC Engine (PCエンジン Pī Shī Enjin), is a fourth generation video game console developed by Hudson Soft and NEC.

7.16MHz Hudson Soft HuC6280 8-bit processor
